ARF Supplemental: A Blast From The Past

So to continue with a revisit down memory lane, some background: in 2002 and 2003, Bob Giglio and I put together a game called “Amish Rake Fight” (or ARF) which I modestly can claim was well received. Those games certainly were talked about for a decade or so. In 2014, I wrote a long blog post that sort of recapped the concept, the planning and the execution of the two Amish Rake Fight games, and the discussions that took place about a third one “some day”. I did this because human memory is faulty, and the older we get, the less we are going to remember, and I wanted to get something of the great games of my past down on paper, or more appropriately, electrons. Surprisingly, since he is a very talented historical GM with well deserved reputation for being serious about the history and serious about the details, my Co-GM for ARF, Bob Giglio, was more than happy to pitch in clarifications on minor points here and there, and provide a surprising background of digital evidence. Which brings us to this post, which should be considered supplemental to the 2014 one.

First we have a map, and a danged fine one. This is a 2016 sketch by Bob G, based on a 14 year old game (and some photographic evidence). Not bad at all.

Map Sketch © Bob Giglio 2016

(Click on the map to blow it up a bit).  After giving the special rules for ASF weapons (Amish Science Fiction) a re-read, it became clear how the East battle field events transpired.  As I recall, there was a “Meek” stationed at the Stone Foot bridge (Center North) and at least one more in a fording spot in the river.  Surprisingly they performed excellent service, stopping a rampaging gang of bikers in both spots while their less meek brethren circled around behind the bikers and whooped ass with scythes and rakes!

In addition to the sketch map, Bob provided to me (last night) a compendium of background material we came up with to expand a decent skirmish set (Bootleggers, from RLBPS).  We will not present the core Bootleggers rules because they are copyrighted by RLBPS, but the additional ASF stuff is fair game, and some of it is hilarious.  The ASF stuff was a community effort between Bob Giglio, Chris Johnson and myself.  The Handouts were penned by Bob.

Appendix 1: Amish Science Fiction Weapons, an unauthorized supplement to Bootleggers

Appendix 2: ARF Handout 1 © Bob Giglio 2002

Appendix 3: ARF Handout 2 © Bob Giglio 2002

Appendix 4: A rather nice writeup of our then current convention in the local press.
© Lancaster online 2002.

The ARF game is mentioned in some detail, and both Bob and I are quoted.  It was the reporter who wrote this article that the Board Member who was in charge of promotions took such pains to keep away from us, up to and including begging me to take my Amish hat off while I was running the game, so she “wouldn’t get the wrong idea about historical wargamers being disrespectful”.   I suspected if had had the time, he would have tried to forcibly shave off my somewhat authentic looking Amish chin whiskers while he was at it.

That’s about all I have.. If you are interested you can read the original article in full.  It was a fun time and a celebration of the silly side of historical wargaming.




One response to “ARF Supplemental: A Blast From The Past

  1. Pingback: Retro: The Great Amish Rake Fight Games, 2002-2003 | Third Point of Singularity