Frostgrave at Comics and Gaming, Fairfax, 4/23


My friend Subir has been working hard on setting up a small but somewhat regular group to play miniature games somewhere near the loci of Fairfax City. We decided on Comics and Gaming in Fairfax City. This is a nice place, catering mostly to the M:TG crowd from appearances. They have a good selection of on the shelf gaming stuff supporting card gaming, board gaming, and mostly the big two or three of miniatures gaming. More importantly they have an annex room with a lot of standard 3 x 6″ tables.

SLADE THE NECROMANCER’s warband Click to embiggen.

Necromancer SLADE and Apprentice TIMMY late in the battle. Yes, Slade was laying low when he got down to TWO hit points. Click to embiggen.

After diving headlong into Frostgrave at the recent COLD WARS convention, I decided to bump up my Frostgrave holdings– I have (most of) the standard wizard types plus apprentices, in the process of being painted (along with a warband of generic soldiers). For Saturday I did a quick black primer of my Cultist figures and used my Necromancer figure, “Slade”, along with his apprentice, “Timmy”, then added a little flesh color here and there so they weren’t TOO embarrassing. Hey, I have my standards.

Frostgrave Cultists box, after assembly, pre-primed.

My Frostgrave warband, minimal paint slapped on (that day). Since they are a Necromancer’s warband, the black colors seem appropriate.

We are trying out campaign options for this game, which is new to me, since I’ve only run single skirmish games at conventions. This element of the game turned out to be a lot of fun. For starters we had to figure out where the Wizard hangs out (Page 137 of the Rulebook PDF). I chose a Crypt, since it seemed to work well with a Necromancer. Turns out I didn’t “get” what the benefits of a starting location were.. being from the Crypt, I can raise Zombies with a +2 effectiveness! However, since I can only have 1 at a time, what would the point of that be, it would only make a pretty simple spell just a little bit easier.

Slade (left) two thugs and an archer move out, with the boys giving the old man some cover.

Slade and crew (right foreground) work on one treasure token (purple) and Timmy moves under the overhang to mess with other players caught in the open. BONE DARTS away!

My main wizard, Slade, was under an overhanging building on the second floor, when someone got a bead on him and nailed him pretty good with an arrow from the second floor. Fortunately, not fatally.. but it did make him very cautious the rest of the game. Timmy made up for it by flinging the BONE DART spell right and left (it was my cheapest spell available). I nearly clobbered the Wizard on one of the opposing teams (dropped him down to 2 HPs), so he was as cautious as I was afterward– maybe more shy, since he exited off the board.

My opponent to the right played it cautious with his Wizards, keeping them under cover. and using spells that could move things and people (like Leap and Push) to get to the treasure quickly.

On my left, I was donnybrooking with Subir’s Thaumaturgic warband. He had a lot of levitating style spells, so his style was ALSO to hide his “Varsity” squad of Wizards and try to levitate the treasure off the table.

Well, the thing to do when everyone’s acting so danged cautious is act INcautious. SO I rushed the guy on the right and shot some arrows at his Apprentice Mage to threaten him.

Here’s my thug rushing the two archers covering the Apprentice to my right. I ended up killing them both.. eventually

Like any good skirmish game, Frostgrave is about finding and using cover and the terrain, and trying to take the best shot you have this turn. Here I am shooting at the Apprentice to my right.. it sure made him nervous.

The first game ended with us pretty much evenly splitting three pieces of treasure each by mutual consent. The tactical situation was at the point where there wasn’t much we could do to stop that outcome, so it seemed sensible to make good on what we had in hand. This was my first “campaign game” so my level 0 dude went up to 2 with all that treasure and experience rolling afterward.

The second game, it was kind of anti-climatic. The wizard I was up against threw down some wall spells which made excellent cover for me, but basically segmented the game into “this is my half, this is your half”.. so it was more of a treasure grab than a fight per se.

Yep, that’s a wall spell. On the gripping hand, he can’t shoot ME through it, either. Note my wizard climbing high up where he can shoot off spells from cover, and the thug going for the last red treasure on the roof. Nifty…

So, yeah, we were done about 9:00 with two games in. This experience confirms that I think Frostgrave is a hell of a lot of fun. We basically had a pick up game here with unpainted dudes, scratch built hodgepodge terrain, and I had a blast. Frostgrave makes for a very entertaining evening– it’s fast, easy to play and easy to teach. I was playing with a couple of guys who had some experience (one about as much as I have, one with a lot more). I don’t regret investing in this system and I look forward to expanding my holdings.

Things I noticed:

1) ash.pikselin.net, the Frostgrave warband maker, is SO DANGED HELPFUL. It keeps an editable warband roster on your ipad, saves it online to your account, and enforces the math of buying a warband. The only thing it doesn’t do (yet) is add the little plusses and minuses of campaigning.
2) I love my new fantasy urban terrain cloth for Frostgrave. It’s perfect (see the pictures).
3) I’m pretty pleased with my Necromancer, Slade, but his spells were bogus. I need to think it through a little better next time. I made some stupid choices.. my opponents loaded up with Push, Teleport, Heal and Leap, very useful for this kind of game, and everything I had was either too hard to pull off or not of much use for getting treasure.
4) I’m also really pleased with the NorthStar figures I bought, but they could easily work with other 28mm fantasy figures too.

So, yeah, that was a thing. I’m liking Frostgrave a lot these days. I’m definitely up for playing more of it with a regular crowd of players.

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One response to “Frostgrave at Comics and Gaming, Fairfax, 4/23

  1. Thanks for the warband maker link.