Tuesday was a good day. Due to popular request, I ran The Magi again for a second day. This was a much faster game than the first one as there was less stuff for the players to figure out. It was, however, the day that everyone got enamored with casting the Summon Elemental spell, which will require an edit, I think. It’s much too powerful as written.
The Wizards Fink the Wrathful, Jenna Greywind and Weenus Bitterkins were the standouts in this contest. Sadly, my character, Fizban the Fabulist, got a face full of two ice storms in a row and died rather quickly once the Ice Elemental was cast. It was a great game that saw Jenna Greywind as the last Wizard standing.
After a quick gobbled lunch we set up X-Wing Miniatures, using the aforementioned new star map I made on Sunday. X-Wing isn’t a game to give a lot of people mental shakes but it is a tad more complex than what the campers had encountered so far; however, everyone liked it.. even if one or two complained that it was harder to understand. I think the game is elegant as written; the mechanics enhance the great theme and the ships interact together very nicely. The subtle differences between ships were far more acute in this multiplayer game than the one on one contests I have enjoyed up to now. I think the investment in the game paid off at this camp– I had more than enough ships for everyone and the game was stunning and visual.
The game was more or less a tie, but with an edge to the Imperium, running one Tie Advanced (piloted by Vader) and 5 regular Tie Fighters. The Rebels ran two A-Wings, 2 Y-Wings and 1 X-Wing (Skywalker). The special powers of Vader and some of the Tie pilots were decisive in a game where one extra dice roll can be life or death.
Second day in a row of running two games back to back. Tomorrow Gar will run Cosmic Encounters while I set up a big game of BIG DANGED BOATS.
and as always, a BIG THANKS to Wargames Factory LLC, who donated figures for us to paint!
Here’s a more direct thank you from the kids themselves!