Return to Lilliput, revised rules
After plugging up a few holes in the rules and working out a few inconsistencies, I ran Return to Lilliput again for TriaDCon on Sunday. I only had two players (running two pirates each). I made the map smaller and narrower, and increased the ratio of resources to pirates, and gave the Pirates’ feet some more points.
The game went very well, and played to completeion in a few hours. The rules are coming together very well.